PicoKeen!


Blowing off the dust and picking out another project that's been sitting in my folders for months! :3

This is a prototype for a  Pico8 Commander Keen Clone I was working on late last year, its a short demo featuring 4 level and a silly dev-test area with all the game mechanics I implemented.
This was a learning deep dive into how multi-carting worked for Pico8 as well as some low level memory operations for reading raw bits, bytes and bobs as level data!

I'm happy with this lil project, ultimately another unfinished game but eh motivation doesn't just magically come back ay. I have some idea's if I come back to finish it but I'm looking at experimenting with Unity and some 3D tools now.

Files

picokeen_test_build.zip Play in browser
Jan 18, 2024

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